Microsoft Flight Simulator 2000

Microsoft Flight Simulator 2000 is an installment in Microsoft's Flight Simulator game franchise that was released in 1999. This version expanded the number of airports and over FS98 from approximately 3,000 to approximately 20,000. Default scenery also underwent dramatic improvement, with 3D elevation allowing hills, mountains, canyons, valleys, cliffs, and complex terrain modeling. FS2000 also featured an improved weather engine capable of producing rain, snow, and real-world weather through periodic downloads. This version also included additional aircraft and multiple paint schemes for each aircraft available to the user.

All of these improvements resulted in significant lag and stuttering frame rates, which reduced the popularity of the simulator and prevented it from entirely replacing FS98. Nonetheless, on high-end computer hardware, it was superior to its predecessor in almost every way.

Default User Aircraft
(Note: This list may be incomplete.  You can help by expanding it.)

Aerospataile-BAC Concorde

Beechcraft King Air 350

Bell 206B Jetranger III

Boeing 737-400

Boeing 777-300

Bombardier Learjet 45

Cessna 182S Skylane

Cessna 182R Skylane RG

Mooney Bravo

Extra 300S

Schweizer SGS 2-32

Sopwith Camel

Default Scenery Aircraft
Some of these aircraft are dynamic scenery, meaning that they fly, while others are static scenery objects.

Boeing 737-400

McDonnell Douglas F/A-18 Hornet

McDonnell Douglas MD-83